NOTE: this save game filter is experimental. Only save games of the specified character are displayed in-game. Disabled mods will not be visible to the game,Īs far as the game is concerned, they are not there at all.Īs an additional gimmick, you can set up a save game filter for each profile so that when started with that profile, Of mods and for each profile you can have a different set of them active. You can consider the installed mods as a pool With MO, you can have different mods active in different playthroughs. You can simply change the "installation order" of mods from the gui and deinstall or temporarily deactivate one
#Mod organizer 2 not installing mods install
This way no file ever get overwritten when you install a mod and your data directory can remain in a vanilla state. Through some magic MO then shows the game (and any other 3rd party tool that works on the data directory) a "virtual"ĭata directory that is a merger of the actual data directory and all the mod directories. What mod isolation means is that each mod is installed into its own directory outside the actual data directory. localization (currently: german, spanish, french and chinese).Supports Oblivion, Fallout 3, Fallout NV and Skyrim.
Categorize mods for better overview (customizable).partial compatibility with BAIN and fomod installers.Nexus integration for easy download, installation and update of mods (Same as Nexus Mod Manager and Vortex).full control over the priority of BSA files.Drag&Drop load order AND installation order management.Mods are kept completely isolated from each other -> no more messy data directory.MO has several unique features not found in any other comparable tool: NOTE: As of late, Mod Organizer 2 supersedes MO: nexusmods Mod Organizer (MO), is an advanced mod manager program by Tannin42, available at nexusmods: